Chapter 326 The Changed Flying Mantis
Chapter 326 The Changed Flying Mantis
Looking at the Flying Mantis fighting fiercely on the battlefield, Chu Xin's eyes were very serious. Chu Xin knew very well about the Flying Mantis. The Flying Mantis is not a very powerful Pokémon. The current strength is just taking advantage of the race value The advantage is that the Flying Mantis, which does not need to evolve, has a very high race value from the very beginning, so it can bully some novices who have just come into contact with Pokémon.
But once the early stage is passed, the real flaws of Flying Mantis are revealed.
The functions of Flying Mantis in the game are pyroxene, guerrilla strike, knockdown, and strengthening. The evaluation of Flying Mantis in Pokémon games can only be tasteless.
The Flying Mantis and the evolved Giant Claw Mantis are actually of the same race, but their statuses are different. However, this evolutionary relationship allowed the Flying Mantis to obtain the right to use the pyroxene, but... there is still not much improvement. attribute pot.
It can be said that only m Kairos is more popular for the insect flying attribute. However, I have no doubt that with Kairos's current skill list, changing the insect attribute to water or ordinary or even directly turning it into a pure flying fight will be more popular than it is now. Anyway, Kairos is basically Without the insect base, the insect attribute makes it four times as weak as a nail - this is also one of the important reasons why flying insects are unpopular.Even if Flying Mantis has pyroxene and becomes a pyroxene group with up to 500 races, the double defense can become very hard, and it will still lose half of its health if stepped on by a nail.
The speed and physical attack are outstanding in terms of race, and the double resistance is also quite hard because of the pyroxene (it can even be guerrilla with bricks without pyroxene), basically it is a race that can be used.In terms of characteristics, it is basically locked on the technician, and the activation frequency of the insect premonition is not high, because the flying mantis is not as crispy as the big needle bee, so it can be reckless and activate the insect alarm by the way.
Mente is basically a blank slate just like it was after evolution.Of course, there is no comparison between the technicians of Flying Mantis and the technicians of Giant Pincer Mantis, because there is no pre-production of this system, but it is not as useless as the technicians of Rose Leiduo and Demon Wall Doll, because the output of Mantis still depends on the technician. The complete system of Yanfan (stronger than M fossil pterosaurs also need Yanfan).
Flying Mantis's sword dance is a very important skill (you see, this is a self-taught skill), because it has 105 speed and a baton, which is very good whether it is received or hit by itself, but the problem with Mantis is that it can't hit it by itself. It is difficult to break the shield, because the two copies are resisted by steel, and I do not have the evolved giant pliers to use brute force, so I lack the blind-filling skill of breaking the steel shield (rock crushing?), and it has four times the weakness. The Shangyan Shield attack is not dominant either. The most important thing is that the maximum power of its two copies can only reach 90. The basic power of Mega Kairos, the damage dealer who is also Chongfei, has a basic power of 122 (this is still after being cut).
There is such a difference in terms of skill power alone, not to mention that the physical attack race is 45 higher at the same speed.The calculator tells us that under the condition of full attack, mega Kairos's repayment output is more than double that of Flying Mantis's swallow anti-attack. However, m Kairos can still be easily prevented by electric birds, washing machines, ghost swords, and heavy explosions. Down, not to mention the Flying Mantis whose output is twice as low.Of course, Mantis can choose to pick it up, which Kairos cannot do.
In addition to sword dance, the durability of the Flying Mantis is also quite good with the bonus of pyroxene. You can choose to bring pyroxene with you as a ut guerrilla. Although it is a hit, it is fortunate that it has a bird perch to last.
In addition, the mantis family can learn a lot of evil skills in addition to the insect-type skills, and these two attributes are obviously super power-type, so like the giant pincer mantis, the flying mantis can also bring the pursuit of the technician's bonus. Do all kinds of super powers, but the red mantis uses attribute advantages and preemptive pressure, and the flying mantis relies on good speed suppression in low grades.
Because the race itself is very high and the mantis is an attacker, it is completely possible to put aside the restrictions of pyroxene and put on a scarf or turban for high-speed guerrilla warfare.
The Flying Mantis is not unprepared. The Lightning Stone Fire can still be used under the turban. Although the Broken Rock is mentioned in a teasing tone, everyone knows that the Mantis cannot break steel, so the Mantis can be brought along. The broken rock is used in exchange for the steel shield. The special effect of 50% defense reduction can also give Mantis a chance to stay on the field and continue to fire (if the penguin is replaced by Mantis CB, the broken rock can reduce the defense by 2hko).
The Flying Mantis in doubles can finally not worry about the pain of the pitons, but the corresponding environment is even worse in the rockslide environment, and some rockslides are impossible to prevent. I really feel sorry for the Flying Mantis, and the corresponding output of the Flying Mantis And defense can't make it stand out in doubles, so it has to sit on the bench.
Flying Mantis has four ways to match moves:
Sword dance by itself (heavy object attack speed +): sword dance + swallow counter + insect bite + knock down.
Take it away with Sword Dance (heavy speed +, you can have full HP and continue to attack with full items): Sword Dance + Baton + Swallow Counter + Tosu/Knock Down/Stand-in.
Pyroxene Guerrilla (Heavy Object Attack Speed +): ut + Yan Counter + Knock Down + Toros.
Specialized in guerrilla (heavy object attack speed +, if it is a scarf, it can reach maximum physical attack): ut+yan counterattack+knock down+rock crushing/electric flash.
But no matter what kind of combination of moves, the shortcomings of the insect attribute can never be made up for the Flying Mantis. Although it is mentioned above that the Flying Mantis can break rocks and hit steel, there are still few mantises with this skill, and it cannot Cause fatal damage.Flying insects can still be easily defended even if you add a fight. You see, flying insects like Dajia and flying rocks have blind spots, so anyone who can guard against Kairos can guard against Flying Mantis, but Flying Mantis generally does not appear. ou, so rock types such as Super Armored Rhinoceros and Fossil Pterosaurs can deal with Flying Mantis very well, especially rock types whose general physical resistance is relatively high.
Due to the relative lack of skill power of the flying mantis, many shields can also be eaten. However, it should be noted that the durability of the mantis is considerable after the pyroxene is added, and there is a bird recovery, so things like flower fairy and drupe are basically useless. Hard (counter-attack drupe separately).The best way is as mentioned at the beginning of this article, take a nail and pierce half of the blood first before going on the field.
For this reason, the Pokémon Flying Mantis is not a popular Pokémon in the game, but there is still a big gap between the game and reality. Chu Xin looked at Bai Le's Flying Mantis on the battlefield, and from his Chu Xin saw a different intention in Flying Mantis. Although the defect of Flying Mantis still exists, Bai Le's Flying Mantis is slowly making up for it. disciple.
dmims